APPLICATION OF GAMIFICATION AND SIMULATIONS IN TEACHING AND LEARNING TO CREATE LEARNING INTEREST
Dublin Core
Title
APPLICATION OF GAMIFICATION AND SIMULATIONS IN TEACHING AND LEARNING TO CREATE LEARNING INTEREST
Subject
IMPACT OF DIGITAL LEARNING IN EDUCATION
SECTOR : A PANDEMIC PERSPECTIVE
SECTOR : A PANDEMIC PERSPECTIVE
Description
NGM College Library
Creator
S. Rajagopalan
Source
NGM College Library
Publisher
Seminar, NGM College
Contributor
NGM College Library
Language
English
Files
Citation
S. Rajagopalan, “APPLICATION OF GAMIFICATION AND SIMULATIONS IN TEACHING AND LEARNING TO CREATE LEARNING INTEREST,” NGM COLLEGE IR, accessed January 18, 2026, https://ir.ngmclibrary.in/items/show/1679.
